Blogs (3) >>

This program is tentative and subject to change.

Fri 28 Feb 2025 15:00 - 15:45 at Exhibit Hall C - Demos - Demos #4

Educational games have emerged as powerful tools for enhancing learning experiences across various subjects and age groups. This project represents an innovative approach to combining educational content with interactive and engaging gameplay to teach important Computer Science concepts such as data structures and Algorithms. Current implementations of algorithms representation have good algorithmic coverage and offer good visualizations of algorithms and data structures, but they lack the level of interactivity required for active participation of the student. This project aims to foster active learning by allowing students to solve the given example through direct manipulation of nodes and/or edges of trees and graphs. This game presents a platform for college students to learn and actively practice the Heap data structure, the Heapsort algorithm, and minimum weight spanning tree Algorithms such as Kruskal and Prim. Built using JavaScript, HTML, CSS, and Three.js, the game incorporates a 3D interactive environment to pilot these concepts. Multiple levels of difficulty, immediate feedback, and a carefully designed hint system were designed to support stepwise learning and enhance interactive experience. Multiple lives and a scoring system keep the students engaged and give them several chances to correct their mistakes. Anonymous Data collection of number of mistakes, time spent and change of score per level, runs in the background, to allow professors to track improvement, and analyze students’ comprehension and performance without storing identifying information on the students. Gamification of additional data structures and algorithms is currently being developed.

This program is tentative and subject to change.

Fri 28 Feb

Displayed time zone: Eastern Time (US & Canada) change

15:00 - 15:45
15:00
45m
Talk
Demo 4A: Assessment in CS50 with AI: Leveraging Generative Artificial Intelligence for Personalized Student Evaluation
Demos
Rongxin Liu Harvard University, Benjamin Xu Yale University, Christopher Perez Harvard University, Julianna Zhao Harvard University, Yuliia Zhukovets Harvard University, David J. Malan Harvard University
15:00
45m
Talk
Demo 4B: Gamification of Computer Science Algorithms
Demos
Lama Hamandi Northeastern University, Hla Htoo Northeastern University, Senay Tilahun Northeastern University, Haider Amin Northeastern University
15:00
45m
Talk
Demo 4C: KimBilet.com: Leveraging Generative AI for Personalized Learning Experiences
Demos
Mirbek Dzhumaliev KimBilet.com, Aibek Musaev Georgia Institute of Technology, Calton Pu Georgia Institute of Technology